Dungeon Defenders and Civilization Revolution are the Free Games on XBox Live March Edition.
The Squire
Melee all day is the way to play the squire! At least when it comes to getting into the thick of things. Massive weapons are the key to success here with a four-hit combo (three actual button presses) that helps deal with massive hordes of enemies. The alternate on the Squire is a block which causes the Squire to stop moving and attacking to take very reduced damage and act as a wall in a pinch. The Squire’s abilities include a Circular Slice (which does what it sounds like it does) which can be triggered for 60 mana and a Blood Rage ability which sends the Squire into a rage, doubling speed and damage which can be toggled on for 20, and drains mana over time while in use. His tower set includes a spike blockade which deals physical damage to enemies that are pressed up against it, a bouncer blockade which punches outwards knocking back enemies and dealing damage, a harpoon turret which, well, fires harpoons that pierce enemies, a bowling ball turret which fires a large cannonball that knocks over enemies and lastly the mighty Slice N Dice blockade which deals massive damage in an area around it after it spins up.
Towers
- Spike Blockade (30M) [3DU] – Deals damage to enemies which touch the front of it, but is vulnerable to attack from behind or the sides. Has tons of health and isn’t too expensive.
- Bouncer Blockade (40M) [4DU] – While slightly less healthy than Spike Blockade, the Bouncer does way more damage in a small area around it at set intervals. This one’s going to get a lot of use, it’s great for knocking enemies into pits or just whittling through the lower health enemies.
- Harpoon Turret (80M) [6DU] – The first non-blockade for the squire is the fantastic harpoon turret. While it’s easy to limit this one to being an anti-air weapon (a job which it does well for the most part), each shot pierces enemies for a bit making it great for defending flat surfaces. However, ultimately this one is there for anti-air or covering wide areas as the Squire, the only drawback being low firing speed.
- Bowling Ball Turret (100M) [7DU] – This one’s got a slightly similar role to the Harpoon turret in that it “pierces” enemies, but it fires a physical cannonball which rolls along its way until it breaks. The Bowling Ball Turret is the ultimate stair-dominator, firing cannonballs down stairs will decimate enemies as it rolls through them.
- Slice N Dice Blockade (140M) [8DU] – Blades, blades everywhere! It takes a bit to start spinning, but once it gets up to speed this one absolutely mows down ground enemies, but ultimately if it gets overrun by enemies with a lot of health it’ll be a huge liability. It’s a good idea to use spike blockades to funnel enemies into the Slice N Dice, and to back it up with ranged towers or hero supports.
Watch our gameplay of Civilization Revolution.
Watch Dungeon Defenders Squire Trailer!
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