According to Supercell, They want to open the X-Bow up to a little bit more counterplay. A range reduction will mean you can no longer position it behind a Tesla, as well as across the river, and still hit your opponent's tower!
Tesla: Hit speed decreased to 0.8sec (from 0.7sec), lifetime decreased to 40sec (from 60sec)
The Tesla's use rates and win rates don't show it as being overpowered; however, another of core design principles is that all cards should have weaknesses and counters, whereas the Tesla doesn't clearly have any. A lower hit speed will reduce its DPS versus bigger targets significantly, and also make it more vulnerable to groups of troops.
Cannon: Lifetime decreased to 30sec (from 40sec)
The Cannon offers a bit too much defensive power and value for 3 Elixir. A lower lifetime will reduce its staying power.
Princess: Hitpoints decreased by 10%
When playing with Tournament Rule card levels, as a baseline we think Arrows should be able take out the Princess for an even Elixir trade. This hitpoint reduction ensures that’s the case. Additionally, the Princess has a very high use rate and could do with some added vulnerability overall.
Ice Wizard: Damage increased by 5%
The Ice Wizard's main strength is control, but he could do with a little bit of extra damage to increase his value and make him more of a threat.
Emoticon Emoticon