Stick Run by Manuel Otto is an independently developed endless-running game for Facebook. Stick Run challenges players to travel as far as possible through a randomly generated side-scrolling level filled with obstacles.
The player’s stick figure character runs on its own, but players can speed up and slow down using the left and right arrow keys. Pressing the up arrow key makes the figure jump, while pressing down causes it to slide under obstacles.
In Stick Run, you move automatically left-to-right, and must avoid obstacles in your path. Anything you hit is instadeath. In some cases this is tricky, e.g., jump too soon and you hit an upper obstacle, but not soon enough and you hit a lower one. Graphics are stick-figure primitive.
Here's EGamersCentrum Video gameply of Stick Run.
The player’s stick figure character runs on its own, but players can speed up and slow down using the left and right arrow keys. Pressing the up arrow key makes the figure jump, while pressing down causes it to slide under obstacles.
In Stick Run, you move automatically left-to-right, and must avoid obstacles in your path. Anything you hit is instadeath. In some cases this is tricky, e.g., jump too soon and you hit an upper obstacle, but not soon enough and you hit a lower one. Graphics are stick-figure primitive.
Here's EGamersCentrum Video gameply of Stick Run.